Display Name = "Iliasville"
Parallax Name = ""
Note = ""

CommonEvent 1
Name = "EV001"

  Page 0
    ConditionalBranch([0, 3457, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Elderly Woman>"])
      ShowText(["Could it be... Luka?"])
      ShowText(["Well, this is surprising, you're dressed so cutely."])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ugh..."])
      ShopProcessing([0, 306, 0, 0, true])
      ShopItem([0, 309, 0, 0])
      ShopItem([0, 310, 0, 0])
      ShopItem([0, 316, 0, 0])
      ShopItem([0, 321, 0, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Elderly Woman>"])
      ShowText(["Oh Luka, you came back well."])
      ShowText(["This is my vegetable shop, whether in the heavens or the monster world."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Elderly Woman>"])
      ShowText(["Oh Luka, you came back well."])
      ShowText(["It's been so busy, it's tough. Could you help me out at the shop?"])
      Empty([])

    BranchEnd([])
    ShopProcessing([0, 306, 0, 0, true])
    ShopItem([0, 309, 0, 0])
    ShopItem([0, 310, 0, 0])
    ShopItem([0, 316, 0, 0])
    ShopItem([0, 321, 0, 0])
    Empty([])

CommonEvent 2
Name = "EV002"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 296, 355, 0, 0])
    Empty([])

CommonEvent 3
Name = "EV003"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 287, 296, 355, 0, 0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 4
Name = "EV004"

  Page 0
    ControlSwitches([5202, 5202, 0])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 281, 13, 28, 8, 0])
    Empty([])

CommonEvent 5
Name = "EV005"

  Page 0
    ControlSwitches([5202, 5202, 0])
    ChangeMapDisplay([0])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 281, 13, 28, 8, 0])
    Empty([])

CommonEvent 6
Name = "EV006"

  Page 0
    ShowTextAttributes(["inp_fc1", 3, 0, 2])
    ShowText(["\\n<Rami>"])
    ShowText(["I'll take care of Rumi-chan here too."])
    ShowText(["I can't just leave her alone..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 7
Name = "EV007"

  Page 0
    ShowTextAttributes(["inp_fc2", 0, 0, 2])
    ShowText(["\\n<Remi>"])
    ShowText(["If I don't shove it in her mouth, she won't eat on her own..."])
    Empty([])

  Page 1
    Empty([])

CommonEvent 8
Name = "EV008"

  Page 0
    ConditionalBranch([0, 3457, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["Beyond here is the Ilias Temple――"])
      ShowText(["L-Luka! What kind of scandalous outfit is that!!"])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ugh..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["That's really a scandalous outfit..."])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Aaaah..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1399, 0, 1, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Soldier>"])
        ShowText(["The Ilias Temple is closed."])
        ShowText(["Ever since the world merged, it's been a complete mess inside."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1399, 0, 2, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Soldier>"])
        ShowText(["The reconstruction of the Ilias Temple has begun."])
        ShowText(["Even if it's slow, I hope it returns to how it was before."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["The reconstruction of the Ilias Temple is still in progress..."])
      ShowText(["If you're here, everyone will gather around."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 9
Name = "EV009"

  Page 0
    ConditionalBranch([0, 3457, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["Beyond here is the Ilias Temple――"])
      ShowText(["Hey, hey, what's wrong, Luka!"])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ugh..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1399, 0, 1, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Soldier>"])
        ShowText(["They say the Ilias Temple we know has merged with the Ilias Temple of Heaven."])
        ShowText(["Inside, it's become a great labyrinth, and it's filled with apoptosis."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1399, 0, 2, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Soldier>"])
        ShowText(["Volunteers from all over the world are gathering at the Ilias Temple."])
        ShowText(["The revival of the temple isn't far off now."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Soldier>"])
      ShowText(["Welcome back!"])
      ShowText(["...From now on, I might not be able to speak casually anymore."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 10
Name = "EV010"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["Welcome back, everyone~♪"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["slime_fc1", 0, 0, 2])
      ShowText(["\\n<Slime Girl>"])
      ShowText(["Welcome back, everyone~♪"])
      ShowText(["It was amazing, the village is in an uproar~!"])
      Empty([])

    BranchEnd([])
    Script(["actor_label_jump"])
    JumpToLabel(["メイン"])
    Label(["53"])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Lime>"])
    ShowText(["Puru puru~♪ I'm back~♪"])
    JumpToLabel(["メイン"])
    Label(["メイン"])
    ShopProcessing([0, 1, 0, 0, true])
    ShopItem([0, 307, 0, 0])
    ShopItem([0, 322, 0, 0])
    ShopItem([0, 340, 0, 0])
    ShopItem([1, 657, 0, 0])
    ShowTextAttributes(["slime_fc1", 0, 0, 2])
    ShowText(["\\n<Slime Girl>"])
    ShowText(["Come again♪"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 11
Name = "EV011"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 187, 5, 12, 0, 0])
    Empty([])

CommonEvent 12
Name = "EV012"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Luka left his companions waiting outside and entered a house alone..."])
    ChangePlayerFollowers([1])
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 187, 32, 12, 0, 0])
    Empty([])

CommonEvent 13
Name = "EV013"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 187, 14, 32, 0, 0])
    Empty([])

CommonEvent 14
Name = "EV014"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 187, 48, 26, 0, 0])
    Empty([])

CommonEvent 15
Name = "EV015"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 187, 75, 14, 0, 0])
    Empty([])

CommonEvent 16
Name = "EV016"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 187, 75, 33, 0, 0])
    Empty([])

CommonEvent 17
Name = "EV017"

  Page 0
    ConditionalBranch([1, 1143, 0, 14, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Female Fighter>"])
      ShowText(["This is the inn that gave birth to the great hero, Luka."])
      ShowText(["It's one of the most renowned power spots in the world."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 15, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Female Fighter>"])
      ShowText(["Step aside for the employees and related personnel..."])
      ShowText(["That's the etiquette for the queue here."])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Hero>"])
    ShowText(["I finally managed to make a reservation."])
    ShowText(["If you stay here for a night, you will be granted unparalleled strength!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Traveling Hero>"])
    ShowText(["Ah, it's the etiquette to leave one step clear in front of the door when lining up."])
    ShowText(["Because it would be in the way for the staff to pass through."])
    Empty([])

CommonEvent 18
Name = "EV018"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 187, 102, 14, 0, 0])
    Empty([])

CommonEvent 19
Name = "EV019"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 187, 103, 30, 0, 0])
    Empty([])

CommonEvent 20
Name = "EV020"

  Page 0
    ControlSwitches([1, 1, 1])
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    ControlSwitches([31, 31, 1])
    TransferPlayer([0, 187, 7, 54, 0, 0])
    Empty([])

CommonEvent 21
Name = "EV021"

  Page 0
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 187, 126, 18, 2, 0])
    Empty([])

CommonEvent 22
Name = "EV022"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 187, 19, 74, 0, 0])
    Empty([])

CommonEvent 23
Name = "EV023"

  Page 0
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    TransferPlayer([0, 187, 5, 66, 2, 0])
    Empty([])

CommonEvent 24
Name = "EV024"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Oh, welcome back!!"])
    ShowText(["As you can see, it's quite a commotion!!"])
    ConditionalBranch([2, "A", 1])
      ControlSelfSwitch(["A", 0])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["It's in a state more incredible than I expected..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["If they find out you're back, the village will panic and collapse."])
      ShowText(["Here, just go as the Luka cosplay boy."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I know, I've done the same in other towns."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Then, let me guide you around the village!"])
      Empty([])

    BranchEnd([])
    ChangeMapDisplay([1])
    Script(["unlimited_choices(11, [\"Go to the inn\","])
    ScriptMore(["\"Go to the weapon shop\",\"Go to the armor shop\","])
    ScriptMore(["\"Go to the tool shop\",\"Go to the blacksmith\","])
    ScriptMore(["\"Go to church\",\"Stop\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      ConditionalBranch([1, 1143, 0, 14, 2])
        TransferPlayer([0, 186, 25, 41, 2, 0])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1143, 0, 15, 1])
        TransferPlayer([0, 186, 26, 41, 2, 0])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 186, 28, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 186, 24, 29, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 186, 16, 30, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 186, 40, 36, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      TransferPlayer([0, 186, 10, 15, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 6, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 25
Name = "EV025"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Female Warrior>"])
    ShowText(["This is the rumored inn of the great hero Luka..."])
    ShowText(["It's become a popular spot for adventurers wanting to ride on his fame."])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Knight>"])
    ShowText(["I-I'm so nervous... my legs are shaking..."])
    Empty([])

CommonEvent 26
Name = "EV026"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["Hey, don't cut in line!"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["……………………"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["...I like being cut in line more than three meals a day."])
    ShowText(["Go ahead and cut in!"])
    ConditionalBranch([6, -1, 6])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([6, -1, 4])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Dad, cutting in line is not good..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["I'm not here as a guest."])
    ShowText(["I'm the owner of this inn... so please clear the way."])
    ConditionalBranch([6, -1, 6])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([6, -1, 4])
      SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
      Empty([])

    BranchEnd([])
    ChangeMapDisplay([1])
    PlaySE(["RPG::SE(@name=\"Open1\", @pitch=100, @volume=80)"])
    SetMoveRoute([20, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=19, @parameters=[])\", \"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=19, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
    SetMoveRoute([-1, "RPG::MoveRoute(@repeat=false, @skippable=true, @wait=true, @list=[\"RPG::MoveCommand(@code=12, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=12, @parameters=[])"])
    PlaySE(["RPG::SE(@name=\"Move\", @pitch=100, @volume=80)"])
    ControlVariables([1143, 1143, 0, 0, 15])
    ControlSwitches([31, 31, 1])
    TransferPlayer([0, 187, 7, 54, 8, 0])
    Empty([])

  Page 1
    Empty([])

CommonEvent 27
Name = "EV027"

  Page 0
    ControlVariables([1143, 1143, 0, 0, 14])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["You've finally returned to your hometown."])
    ShowText(["The encroachment of chaos is progressing, but it feels relatively lively."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["Hehe, aren't you strong..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["That's good, but... what is that?"])
    ScrollMap([8, 3, 5])
    ScrollMap([6, 3, 4])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Why is there a line at our inn?"])
    ShowText(["It shouldn't be open..."])
    SetMoveRoute([43, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=2, @parameters=[])\", \"RPG::MoveCommand(@code=16, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=2, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=16, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Hmm...?"])
    ShotBalloonIcon([43, 1, false])
    Wait([60])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Eh, could it be... Luka!?"])
    ShowText(["You've finally returned!!"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Yeah, I'm back."])
    ShowText(["It seems like everyone in the village is doing relatively well."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["I heard that Iliasville didn't exist in either the heavens or the monster world."])
    ShowText(["So even with the merging of the three worlds, there wasn't a big change."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Among the villagers, there are few who have merged with their other-world selves."])
    ShowText(["So it means that there was less impact compared to other towns and villages."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["I see..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Even ordinary people are aware of those circumstances now――"])
    ShowText(["I was once again feeling the drastic changes in the world."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["I see... I'm glad the village didn't face any major issues..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Luka's companions, huh..."])
    ShowText(["That's quite a scary swordswoman, isn't it?"])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["You should have met a few times when you were little."])
    ShowText(["If I remember correctly, you were Bobby the lumberjack's boy."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Eh...? How do you know about me...?"])
    ShowText(["C-Could it be... Marcellus-san!?"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["Ah, that's the child."])
    ShowText(["In just ten or twenty years, you've grown quite a bit."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["C-Could it be... Lucifina-san!?"])
    ShowText(["I thought you had passed away..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["And both of you, that outfit..."])
    ShowText(["What on earth happened..."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["...Well, a lot has happened."])
    ShowText(["The whole family has come back."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Well, the world is like this after all."])
    ShowText(["Now, I wouldn't be surprised by anything that happens... though I am surprised."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["But why is there a line at the inn—my house?"])
    ShowText(["It shouldn't be open for business..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Huh, wasn't the message conveyed?"])
    ShowText(["I thought she was your wife."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["My... wife!?!?!"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["She's an extraordinarily beautiful, impressive, and imposing monster."])
    ShowText(["She just moved in as if it were natural, so I thought she was your wife..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["Now, she's running the inn normally."])
    ShowText(["As you can see, it's thriving."])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["What on earth is going on..."])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["Oh, Luka has a wife..."])
    ShowText(["I have to test it..."])
    ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
    ShowText(["\\n<Marcellus>"])
    ShowText(["Test it? What are you planning to do...?"])
    ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
    ShowText(["\\n<Lucifina>"])
    ShowText(["How many hits can you endure from the Morning Star?"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Young Man>"])
    ShowText(["(Luka's mom is super scary...)"])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Anyway, let's go check it out!"])
    SetMoveRoute([43, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=3, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=3, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["The monster who just moved into my house as if it were natural and even started running the inn――"])
    ShowText(["I need to find out what on earth is going on."])
    ExitEventProcessing([])
    Empty([])

  Page 1
    Empty([])

  Page 2
    ControlSelfSwitch(["A", 0])
    ConditionalBranch([0, 1525, 0])
      ShowTextAttributes(["sonia_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["It's been a while since I've been back home, I need to greet everyone."])
      ShowText(["And I wonder how my house is doing...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1841, 0])
      ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["It's been a while since I've been back home, I need to greet everyone."])
      ShowText(["And I wonder how my house is doing...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1842, 0])
      ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
      ShowText(["\\n<Sonya>"])
      ShowText(["It's been a while since I've been back home, I need to greet everyone."])
      ShowText(["And I wonder how my house is doing...?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1843, 0])
      ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya Mazda>"])
      ShowText(["It's been a while since I've been back home, I need to greet everyone."])
      ShowText(["And I wonder how my house is doing...?"])
      ShowPicture([5, "80_soniamazda_st01", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya Mazda>"])
      ShowText(["...Well, it's been a while since I've returned home, but."])
      ShowText(["Isn't this outfit a bit too indecent?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["It's not that much different from usual, right?"])
      ErasePicture([5])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1844, 0])
      ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya Mainyu>"])
      ShowText(["It's been a while since I've been back home, I need to greet everyone."])
      ShowText(["And I wonder how my house is doing...?"])
      ShowPicture([5, "80_soniamanyu_st04", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["soniamanyu_fc1", 3, 0, 2])
      ShowText(["\\n<Sonya Mainyu>"])
      ShowText(["...Well, it's been a while since I've returned home, but."])
      ShowText(["Isn't this outfit a bit too indecent?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["It's not that much different from usual, right?"])
      ErasePicture([5])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1845, 0])
      ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
      ShowText(["\\n<Sonya Chaos>"])
      ShowText(["It's been a while since I've been home, I need to greet my acquaintances."])
      ShowText(["And I wonder how my house is doing...?"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I think Sonya should return to her original form..."])
      ShowText(["...Well, that's okay."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1846, 0])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I think Sonya should return to her original form..."])
      ShowText(["...Well, that's okay."])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 3
    Empty([])

  Page 4
    ControlSelfSwitch(["B", 0])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Whoa! The village is in a huge mess!!"])
    ConditionalBranch([0, 1005, 0])
      ShowTextAttributes(["alice_fc5", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Don't recklessly introduce yourself, Luka."])
      ShowText(["If it's found out that I'm the great hero himself, it'll cause a huge uproar."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1006, 0])
      ShowTextAttributes(["alice_fc1", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Don't recklessly introduce yourself, Luka."])
      ShowText(["If it's found out that I'm the great hero himself, it'll cause a huge uproar."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([0, 1007, 0])
      ShowTextAttributes(["alice_fc7", 0, 0, 2])
      ShowText(["\\n<Alice>"])
      ShowText(["Don't recklessly introduce yourself, Luka."])
      ShowText(["If it's found out that I'm the great hero himself, it'll cause a huge uproar."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["ruka_fc1", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["Even in my hometown, I have to hide my true identity..."])
    ShowText(["Being a hero is tough, huh."])
    Empty([])

  Page 5
    Empty([])

CommonEvent 28
Name = "EV028"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Female Warrior>"])
    ShowText(["Finally, I got a stay voucher for this inn!"])
    ShowText(["A winning probability of 1/3500, it's the envy of adventurers nationwide!"])
    Empty([])

CommonEvent 29
Name = "EV029"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["I am on a pilgrimage to the holy land, following the guidance of the Goddess."])
    ShowText(["The inn of the great hero is truly a sanctuary among sanctuaries."])
    Empty([])

CommonEvent 30
Name = "EV030"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Female Hero>"])
    ShowText(["Oh... Wearing Luka cosplay in this holy place is quite reverent, so I will refrain from it."])
    ShowText(["Well, you look great in it, so I think it's fine."])
    Empty([])

CommonEvent 31
Name = "EV031"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Mage>"])
    ShowText(["You want to know how far this line goes?"])
    ShowText(["The end is probably around Ilias Port..."])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Mage>"])
    ShowText(["...Hehe, just kidding."])
    ShowText(["Actually, it's around Iliasburg."])
    Empty([])

CommonEvent 32
Name = "EV032"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["This is the holy land Iliasville, where the great hero was born and raised..."])
    ShowText(["Let's share this experience when we return to the parish."])
    Empty([])

CommonEvent 33
Name = "EV033"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Hero>"])
    ShowText(["Finally, the time has come to stay at the great hero's inn..."])
    ShowText(["I'm so excited I can't sleep tonight..."])
    Empty([])

CommonEvent 34
Name = "EV034"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Female Hero>"])
    ShowText(["Amazing... Luka-sama, you're wonderful..."])
    Empty([])

CommonEvent 35
Name = "EV035"

  Page 0
    Empty([])

CommonEvent 36
Name = "EV036"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Female Fighter>"])
    ShowText(["You jumped into a dangerous mountain to save a girl..."])
    ShowText(["You've been so active since you were so small."])
    Empty([])

CommonEvent 37
Name = "EV037"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Female Swordsman>"])
    ShowText(["I heard this person is the childhood friend of the great hero, Luka-sama."])
    ShowText(["Why don't you listen to the story too?"])
    Empty([])

CommonEvent 38
Name = "EV038"

  Page 0
    Empty([])

CommonEvent 39
Name = "EV039"

  Page 0
    ConditionalBranch([1, 1330, 0, 0, 0])
      ControlVariables([1330, 1330, 0, 0, 1])
      ShowTextAttributes(["inp_fc3", 0, 0, 2])
      ShowText(["\\n<Rumi>"])
      ShowText(["Kuta..."])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Isn't that Rumi..."])
        ShowText(["What are you slacking off for? Come on, let's go."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Isn't that Rumi..."])
        ShowText(["What are you slacking off for? Come on, let's go."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Isn't that Rumi..."])
        ShowText(["What are you slacking off for? Come on, let's go."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["inp_fc3", 0, 0, 2])
      ShowText(["\\n<Rumi>"])
      ShowText(["Kuta..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rumi isn't trying to move..."])
      ShowTextAttributes(["inp_fc1", 3, 0, 2])
      ShowText(["\\n<Rami>"])
      ShowText(["I wonder what's wrong with Rumi-chan."])
      ShowText(["She's usually unmotivated, but it's strange for her to be this lazy."])
      ShowTextAttributes(["inp_fc2", 0, 0, 2])
      ShowText(["\\n<Remi>"])
      ShowText(["Even though the world is in a difficult time..."])
      ShowTextAttributes(["iriasu_fc4", 7, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["What are you doing... Come on, let's go."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1330, 0, 1, 0])
      ShowTextAttributes(["inp_fc3", 0, 0, 2])
      ShowText(["\\n<Rumi>"])
      ShowText(["Kuta..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rumi isn't trying to move..."])
      Empty([])

    BranchEnd([])
    ShowTextAttributes(["inp_fc3", 0, 0, 2])
    ShowText(["\\n<Rumi>"])
    ShowText(["The power of 'Sloth'... so sluggish..."])
    ConditionalBranch([4, 19, 0])
      ShowTextAttributes(["iriasu_fc4", 5, 0, 2])
      ShowText(["\\n<Ilias>"])
      ShowText(["The power of 'Sloth'!?"])
      ShowText(["It's no mistake, Rumi is the embodiment of 'sloth'!"])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc6", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["What the...!?"])
        ShowText(["So that's why she's being so lazy!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc2", 1, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["What the...!?"])
        ShowText(["So that's why she's being so lazy!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc6", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["What the...!?"])
        ShowText(["So that's why she's being so lazy!"])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["inp_fc3", 0, 0, 2])
      ShowText(["\\n<Rumi>"])
      ShowText(["Kuta..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rumi isn't trying to move..."])
      ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
      ShowText(["\\n<Alma Elma>"])
      ShowText(["What's wrong, Rumi-chan?"])
      ShowText(["You seem to be quite lazy..."])
      ShowTextAttributes(["inp_fc3", 0, 0, 2])
      ShowText(["\\n<Rumi>"])
      ShowText(["…………！！！"])
      PlayBGM(["RPG::BGM(@name=\"scene_epilogue1\", @volume=100, @pitch=100)"])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=31, @parameters=[])\", \"RPG::MoveCommand(@code=33, @parameters=[])\", \"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=29, @parameters=[5])\", \"RPG::MoveCommand(@code=30, @parameters=[4])\", \"RPG::MoveCommand(@code=25, @parameters=[])\", \"RPG::MoveCommand(@code=44, @parameters=[\\\"RPG::SE(@name=\\\\\\\"Jump1\\\\\\\", @pitch=100, @volume=80)\\\"])\", \"RPG::MoveCommand(@code=14, @parameters=[0, 0])\", \"RPG::MoveCommand(@code=25, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=31, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=33, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=29, @parameters=[5])"])
      Unnamed(["RPG::MoveCommand(@code=30, @parameters=[4])"])
      Unnamed(["RPG::MoveCommand(@code=25, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=44, @parameters=[\"RPG::SE(@name=\\\"Jump1\\\", @pitch=100, @volume=80)\"])"])
      Unnamed(["RPG::MoveCommand(@code=14, @parameters=[0, 0])"])
      Unnamed(["RPG::MoveCommand(@code=25, @parameters=[])"])
      Wait([30])
      ShowPicture([5, "80_inp_st25", 0, 0, 0, 0, 100, 100, 0, 0])
      MovePicture([5, nil, 0, 0, 0, 0, 100, 100, 255, 0, 30, true])
      ShowTextAttributes(["inp_fc3", 4, 0, 2])
      ShowText(["\\n<Rumi>"])
      ShowText(["Shakiin!"])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 2, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Oh! Just a word from Alma Elma and you're motivated!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 3, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Oh! Just a word from Alma Elma and you're motivated!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 3, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Oh! Just a word from Alma Elma and you're motivated!"])
        Empty([])
      BranchEnd([])
      PlayME(["RPG::ME(@name=\"mon_fanfale3\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rumi has rejected the power of 'sloth'!"])
      ShowText(["The curse of the Seven Deadly Sins has been broken, and Rumi has regained her sanity!"])
      Wait([60])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["I never thought she would shake off the curse by herself..."])
      ConditionalBranch([4, 68, 0])
        ShowTextAttributes(["dragonp_fc1", 2, 0, 2])
        ShowText(["\\n<Papi>"])
        ShowText(["I'm completely at a loss..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 69, 0])
        ShowTextAttributes(["dragonp_fc3", 2, 0, 2])
        ShowText(["\\n<Papi>"])
        ShowText(["I'm completely at a loss..."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 1, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Seriously... with that relaxed expression, what a remarkable person."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 1, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Seriously... with that relaxed expression, what a remarkable person."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 1, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Seriously... with that relaxed expression, what a remarkable person."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 397, 0])
        ShowTextAttributes(["shion_fc1", 3, 0, 2])
        ShowText(["\\n<Zion>"])
        ShowText(["Haha! You're doing great!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([4, 35, 0])
        ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
        ShowText(["\\n<Lucifina>"])
        ShowText(["You're such a good girl..."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["arumaeruma_fc2", 0, 0, 2])
      ShowText(["\\n<Alma Elma>"])
      ShowText(["Rumi-chan is a hard worker, so it's only natural."])
      ShowPicture([5, "80_inp_st24", 0, 0, 0, 0, 100, 100, 255, 0])
      ShowTextAttributes(["inp_fc3", 3, 0, 2])
      ShowText(["\\n<Rumi>"])
      ShowText(["…………♪♪♪"])
      ErasePicture([5])
      SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
      Script(["add_actor_ex(57)"])
      Script(["level_adjust(57,55)"])
      ScriptMore(["set_class_level(57, 22, 10, false, false)"])
      ScriptMore(["set_class_level(57, 23, 10, false, false)"])
      ScriptMore(["set_class_level(57, 25, 10, false, false)"])
      ScriptMore(["set_class_level(57, 175, 10, false, false)"])
      ScriptMore(["set_class_level(57, 176, 10, false, false)"])
      ScriptMore(["set_class_level(57, 177, 10, false, false)"])
      ScriptMore(["set_class_level(57, 178, 10, false, false)"])
      ScriptMore(["set_class_level(57, 179, 10, false, false)"])
      RecoverAll([0, 57])
      PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rumi has joined the party!"])
      Wait([60])
      ShowTextAttributes(["inp_fc1", 0, 0, 2])
      ShowText(["\\n<Rami>"])
      ShowText(["Now, we won't need to take care of Rumi-chan anymore."])
      ShowTextAttributes(["inp_fc2", 0, 0, 2])
      ShowText(["\\n<Remi>"])
      ShowText(["We'll go together too..."])
      SetMoveRoute([6, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=false, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
      SetMoveRoute([7, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=37, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=10, @parameters=[])\", \"RPG::MoveCommand(@code=39, @parameters=[])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
      Unnamed(["RPG::MoveCommand(@code=37, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=10, @parameters=[])"])
      Unnamed(["RPG::MoveCommand(@code=39, @parameters=[])"])
      Script(["add_actor_ex(56)"])
      ScriptMore(["add_actor_ex(58)"])
      PlayME(["RPG::ME(@name=\"fanfale\", @pitch=100, @volume=100)"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Rami and Remi have joined the party!"])
      Wait([60])
      ControlVariables([1330, 1330, 0, 0, 2])
      CallCommonEvent([9034])
      PlayBGM(["RPG::BGM(@name=\"mura1\", @volume=100, @pitch=100)"])
      Script(["gain_medal(175)"])
      ExitEventProcessing([])
      Empty([])

    Else([])
      ConditionalBranch([0, 1005, 0])
        ShowTextAttributes(["alice_fc5", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Even if I forcibly take her out, it won't mean anything."])
        ShowText(["If the person themselves isn't motivated, they won't be of any use as a fighting force."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1006, 0])
        ShowTextAttributes(["alice_fc1", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Even if I forcibly take her out, it won't mean anything."])
        ShowText(["If the person themselves isn't motivated, they won't be of any use as a fighting force."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([0, 1007, 0])
        ShowTextAttributes(["alice_fc7", 0, 0, 2])
        ShowText(["\\n<Alice>"])
        ShowText(["Even if I forcibly take her out, it won't mean anything."])
        ShowText(["If the person themselves isn't motivated, they won't be of any use as a fighting force."])
        Empty([])
      BranchEnd([])
      ShowTextAttributes(["inp_fc1", 3, 0, 2])
      ShowText(["\\n<Rami>"])
      ShowText(["I'll take care of Rumi-chan here too."])
      ShowText(["I can't just leave her alone..."])
      ShowTextAttributes(["inp_fc2", 0, 0, 2])
      ShowText(["\\n<Remi>"])
      ShowText(["If I don't shove it in her mouth, she won't eat on her own..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["It seems like we have no choice but to leave the three imps here."])
      ShowText(["What on earth has happened to Rumi..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 40
Name = "EV040"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Female Warrior>"])
    ShowText(["So here, the slimes are running the shop."])
    ShowText(["I bought various things because they're so cute."])
    Empty([])

CommonEvent 41
Name = "EV041"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Knight>"])
    ShowText(["Let's take a deep breath of the holy land's air."])
    Empty([])

CommonEvent 42
Name = "EV042"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Noble>"])
    ShowText(["This is the vegetable of Iliasville..."])
    ShowText(["Eating these vegetables helped the great hero Luka-sama cultivate his unparalleled physique, didn't it?"])
    Empty([])

CommonEvent 43
Name = "EV043"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["I never expected the whole family to return..."])
      ShowText(["Show your faces to everyone too!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Oh! The great hero has returned!!"])
      ShowText(["As you can see, it's quite a commotion!!"])
      Empty([])

    BranchEnd([])
    ChangeMapDisplay([1])
    Script(["unlimited_choices(11, [\"Go to the inn\","])
    ScriptMore(["\"Go to the weapon shop\",\"Go to the armor shop\","])
    ScriptMore(["\"Go to the tool shop\",\"Go to the blacksmith\","])
    ScriptMore(["\"Go to church\",\"Stop\"])"])
    ConditionalBranch([1, 11, 0, 0, 0])
      ConditionalBranch([1, 1143, 0, 14, 2])
        TransferPlayer([0, 186, 25, 41, 2, 0])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1143, 0, 15, 1])
        TransferPlayer([0, 186, 26, 41, 2, 0])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 1, 0])
      TransferPlayer([0, 186, 28, 33, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 2, 0])
      TransferPlayer([0, 186, 24, 29, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 3, 0])
      TransferPlayer([0, 186, 16, 30, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 4, 0])
      TransferPlayer([0, 186, 40, 36, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 5, 0])
      TransferPlayer([0, 186, 10, 15, 2, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 11, 0, 6, 0])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    Empty([])

CommonEvent 44
Name = "EV044"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Tourist>"])
    ShowText(["This area has an unusually intense encroachment of chaos..."])
    ShowText(["What could have happened?"])
    Empty([])

CommonEvent 45
Name = "EV045"

  Page 0
    ConditionalBranch([0, 3457, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["Oh, Luka!?"])
      ShowText(["What on earth happened!?"])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Well, a lot has happened..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["Well, in a world like this."])
      ShowText(["You might suddenly become a maid succubus..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1143, 0, 20, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["Luka, and Marcellus..."])
        ShowText(["Thank you for coming back to the village in its time of crisis."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["You're going to leave on a journey soon, aren't you?"])
        ShowText(["Before that, please show your faces to the villagers."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["Just that..."])
        ShowText(["Just seeing your faces will give everyone hope."])
        ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
        ShowText(["\\n<Lucifina>"])
        ShowText(["Am I being ignored...?"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["Eh, who might you be――"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["C-Could it be... Marcellus's wife?"])
        ShowText(["What on earth is this appearance?"])
        ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
        ShowText(["\\n<Lucifina>"])
        ShowText(["It's a bit embarrassing to appear in front of people who know me as a housewife like this..."])
        ShowText(["...Just a little bit, it's embarrassing."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1143, 0, 21, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["As always, it seems you're active all over the world."])
        ShowText(["The news of the great hero Luka has quickly reached this village as well."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Old Man>"])
        ShowText(["Please, don't overdo it."])
        ShowText(["Make sure your whole family returns safely."])
        ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
        ShowText(["\\n<Marcellus>"])
        ShowText(["Yeah... I'll definitely come back."])
        ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
        ShowText(["\\n<Lucifina>"])
        ShowText(["I'm looking forward to the day I return as a housewife..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["You've finally done it!"])
      ShowText(["More than anything, I'm glad you returned safely."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["You all have changed in appearance, but..."])
      ShowText(["The fact that you are important members of this village will never change."])
      ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
      ShowText(["\\n<Marcellus>"])
      ShowText(["...I worried you, didn't I?"])
      ShowTextAttributes(["rucyfina_fc2", 0, 0, 2])
      ShowText(["\\n<Lucifina>"])
      ShowText(["The day I return to being a housewife... I wonder if it's still a little while away."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 46
Name = "EV046"

  Page 0
    ConditionalBranch([0, 3457, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Farmer's Wife>"])
      ShowText(["Oh, could it be Luka!?"])
      ShowText(["Is it a disguise, or have you awakened..."])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["It's a disguise."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Farmer's Wife>"])
      ShowText(["I haven't merged, you see."])
      ShowText(["Seeing those people making a fuss about 'memories from another world~' makes me envious in a way."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Farmer's Wife>"])
      ShowText(["It seems I didn't exist in either the heavens or the monster world."])
      ShowText(["Well, this Iliasville itself is like that, though."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Farmer's Wife>"])
      ShowText(["Oh, welcome back."])
      ShowText(["I can't celebrate your return too loudly anymore."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Farmer's Wife>"])
      ShowText(["Well, take your time and relax."])
      ShowText(["Everyone has been waiting for your return, you know."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 47
Name = "EV047"

  Page 0
    ConditionalBranch([0, 3457, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Oh, Luka! What happened to that outfit!"])
      ShowText(["Is it to be popular!? You're really popular, aren't you!?"])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ugh..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Oooooooh――! It's the great hero Luka――!!"])
      ShowText(["Saved the crisis of the four great nations! Defeated monsters all over the land!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["The kings of each country are friends! Finally, even the Monster Lord is a friend!"])
      ShowText(["The leader of the great army where strong and fierce warriors gather! The name that resounds throughout the world is the great hero Luka!"])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Please stop it..."])
      ShowText(["This is so embarrassing..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Just being friends with you..."])
      ShowText(["How much those city girls squealed with delight."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Thank you, Luka!"])
      ShowText(["While you're at it, save the world too!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Ah! Oooooooh――!"])
      ShowText(["That's it, it's a bit inappropriate to mention names here, right!?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Anyway, that's it...!"])
      ShowText(["I'm a friend! You're a friend! Happy! Happy!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 48
Name = "EV048"

  Page 0
    ConditionalBranch([0, 3457, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["What's wrong, Luka, with that outfit..."])
      ShowText(["No, I won't pry any further."])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["It's just a disguise for a mission!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["So, are you still in that mission...?"])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ugh..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Is it true that you made peace with the Monster Lord?"])
      ShowText(["I've heard that she's a different person from the Monster Lord who declared war on humanity..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["I don't understand, but anyway, please do something about the world."])
      ShowText(["Go for it, Luka!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["You finally did it, Luka!"])
      ShowText(["So, are you going to marry the Monster Lord? Tell me!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 49
Name = "EV049"

  Page 0
    ConditionalBranch([0, 3457, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Farmer>"])
      ShowText(["Hmm? That girl over there, she looks familiar..."])
      ShowText(["Well, it's fine, it's a rural village, so take your time."])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ugh..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Farmer>"])
      ShowText(["Looking at the abnormalities in the crops..."])
      ShowText(["The rumors of the world ending don't seem like nonsense anymore."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Farmer>"])
      ShowText(["Look at this strawberry... it has eyeballs attached."])
      ShowText(["There are strawberries with noses, mouths, and ears too, so we can have a complete face."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Farmer>"])
      ShowText(["Well, this isn't the time for farming."])
      ShowText(["I might switch to a job catering to tourists."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 50
Name = "EV050"

  Page 0
    ConditionalBranch([0, 3457, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["Luka big brother, you're so cute!"])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ugh..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["Luka big brother, you're amazing!"])
      ShowText(["Everyone is saying you're the true hero."])
      ConditionalBranch([1, 1343, 0, 2, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Girl>"])
        ShowText(["...Hey, where's Sister Sonya?"])
        ShowText(["Where did she go?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["Sonya is taking a little rest right now."])
        ShowText(["I'll go pick her up in a little while."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Girl>"])
        ShowText(["Did you get hurt...?"])
        ShowText(["Since it's an important body, take care of it, okay?"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1343, 0, 3, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Girl>"])
        ShowText(["So, how's the progress with Sonya big sister...?"])
        ConditionalBranch([0, 1525, 0])
          ShowTextAttributes(["sonia_fc1", 1, 0, 2])
          ShowText(["\\n<Sonya>"])
          ShowText(["Hehe... It's a secret."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Girl>"])
          ShowText(["This is... I see..."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1841, 0])
          ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
          ShowText(["\\n<Sonya>"])
          ShowText(["Well, a lot of things..."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Girl>"])
          ShowText(["Sonya big sister, what's wrong...!?"])
          ShowText(["What's with that outfit...? What's with that mask...?"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1842, 0])
          ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
          ShowText(["\\n<Sonya>"])
          ShowText(["Well, a lot of things..."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Girl>"])
          ShowText(["Sonya big sister, what's wrong...!?"])
          ShowText(["What's with that outfit...?"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1843, 0])
          ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
          ShowText(["\\n<Sonya Mazda>"])
          ShowText(["Well, a lot has happened..."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Girl>"])
          ShowText(["Sonya big sister, what's wrong...!?"])
          ShowText(["What's with that outfit...?"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1844, 0])
          ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
          ShowText(["\\n<Sonya Mainyu>"])
          ShowText(["Well, a lot has happened..."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Girl>"])
          ShowText(["Sonya big sister, what's wrong...!?"])
          ShowText(["A sexy allure route...?"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1845, 0])
          ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
          ShowText(["\\n<Sonya Chaos>"])
          ShowText(["Well, a lot has happened..."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Girl>"])
          ShowText(["There's just too much going on..."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1846, 0])
          ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
          ShowText(["\\n<EX Sonya>"])
          ShowText(["A lot has happened..."])
          ShowText(["Sonya is me, and I am Sonya."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Girl>"])
          ShowText(["There's just too much going on..."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["Luka big brother is the hero of the world!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Girl>"])
      ShowText(["...I feel like I could live off this line for a lifetime."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 51
Name = "EV051"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Adventurer>"])
    ShowText(["Oh, it's the weapon shop of the holy land!"])
    ShowText(["Surely, there must be some wonderful weapons lined up..."])
    Empty([])

CommonEvent 52
Name = "EV052"

  Page 0
    ConditionalBranch([0, 3457, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["Hmm? Miss, have we met somewhere...?"])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["N-No..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["In the heavens, I am a first-class citizen living in San Ilia..."])
      ShowText(["However, I welcomed a partner different from my old lady."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["So I decided to live in this village."])
      ShowText(["Because I want to spend time with my old lady."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["The village has become quite noisy..."])
      ShowText(["Well, it's better than the world ending."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 53
Name = "EV053"

  Page 0
    ConditionalBranch([0, 3457, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["Oh! That outfit is!!"])
      ShowText(["That's not good, there will be a surge of those who stray from their preferences!!"])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ugh..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["Against apoptosis, even a regular warrior is just like an ordinary citizen."])
      ShowText(["If they come attacking, how will we protect the village..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["To return to my hometown and not even be able to introduce myself..."])
      ShowText(["You've become quite constrained in your situation, haven't you?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 54
Name = "EV054"

  Page 0
    ConditionalBranch([0, 3457, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Hans>"])
      ShowText(["Oh, could it be Luka!?"])
      ShowText(["You've made quite a bold change!!"])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ugh..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1143, 0, 20, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Hans>"])
        ShowText(["Oh Luka, you've come back!"])
        ShowText(["And... could it be, Marcellus-san!?"])
        ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
        ShowText(["\\n<Marcellus>"])
        ShowText(["I just came back to check on things."])
        ShowText(["I'll be heading out on a journey again soon..."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Hans>"])
        ShowText(["I see... You're going to save the world again, huh?"])
        ShowText(["If it's you two father and son, I'm sure you can do it!"])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1143, 0, 21, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Hans>"])
        ShowText(["As always, it seems you're rampaging all over the world!"])
        ShowText(["Don't overdo it too much!"])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Hans>"])
        ShowText(["By the way, I'm the first civilian rescued by the great hero Luka."])
        ShowText(["I could probably live off this material for a lifetime..."])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Hans>"])
      ShowText(["Cough cough...! W-Welcome back..."])
      ShowText(["I'm so happy you returned..."])
      ShowTextAttributes(["marcellus_fc1", 0, 0, 2])
      ShowText(["\\n<Marcellus>"])
      ShowText(["What's wrong, Hans... your throat is all scratchy?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Hans>"])
      ShowText(["If I keep telling the tourists about the great hero Luka..."])
      ShowText(["Cough, my throat is completely wrecked..."])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["What are you doing... Take your time to rest."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 55
Name = "EV055"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Welcome to Iliasville"])
    ShowText(["The Ilias Temple, to the north of here."])
    Empty([])

CommonEvent 56
Name = "EV056"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Bard>"])
    ShowText(["Vegetables nurtured by the holy land..."])
    ShowText(["Let's enjoy them with gratitude."])
    Empty([])

CommonEvent 57
Name = "EV057"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["The tragic love priestess, Sonya, was also born in this village."])
    ShowText(["To think that unrequited love was nurtured in this land... it's so heartbreaking."])
    Empty([])

CommonEvent 58
Name = "EV058"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Female Hunter>"])
    ShowText(["Ah... This will be a lifelong memory..."])
    Empty([])

CommonEvent 59
Name = "EV059"

  Page 0
    ConditionalBranch([0, 3457, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Is that you... Luka!?"])
      ShowText(["What happened to that outfit..."])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ugh..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Well, I think it's fine..."])
      ShowText(["Good..."])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Aaaah..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Before I knew it, Luka has become a world-renowned hero..."])
      ShowText(["They say you've defeated powerful monsters all over and even made the Monster Lord your ally?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["In this chaotic world, I'm sure you'll manage to do something about it."])
      ShowText(["I'm counting on you, great hero Luka!"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["You've finally saved the world!"])
      ShowText(["I knew you would definitely do it!!"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["But how long will the village be this crowded...?"])
      ShowText(["There's no sign of it calming down."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 60
Name = "EV060"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Scholar>"])
    ShowText(["You shouldn't tread too much into the residential area."])
    ShowText(["It would trouble the locals..."])
    Empty([])

CommonEvent 61
Name = "EV061"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Noble>"])
    ShowText(["I would certainly like to have one of the famous Iliasville vegetables."])
    ShowText(["I remember there was a stall over there..."])
    Empty([])

CommonEvent 62
Name = "EV062"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Hero>"])
    ShowText(["I would like to buy some for my friends back home..."])
    ShowText(["But fresh vegetables would spoil, after all."])
    Empty([])

CommonEvent 63
Name = "EV063"

  Page 0
    Empty([])

CommonEvent 64
Name = "EV064"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3273, 3273, 0])
    ChangeItems([3142, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 65
Name = "EV065"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3279, 3279, 0])
    ChangeItems([58, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 66
Name = "EV066"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3274, 3274, 0])
    ChangeItems([26, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 67
Name = "EV067"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3282, 3282, 0])
    ChangeItems([22, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 68
Name = "EV068"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3280, 3280, 0])
    ChangeItems([2703, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 69
Name = "EV069"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3281, 3281, 0])
    ChangeItems([8, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 70
Name = "EV070"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSwitches([3275, 3275, 0])
    ChangeItems([900, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 71
Name = "EV071"

  Page 0
    PlaySE(["RPG::SE(@name=\"Chest\", @pitch=100, @volume=80)"])
    SetMoveRoute([0, "RPG::MoveRoute(@repeat=false, @skippable=false, @wait=true, @list=[\"RPG::MoveCommand(@code=36, @parameters=[])\", \"RPG::MoveCommand(@code=17, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=18, @parameters=[])\", \"RPG::MoveCommand(@code=15, @parameters=[3])\", \"RPG::MoveCommand(@code=0, @parameters=[])\"])"])
    Unnamed(["RPG::MoveCommand(@code=36, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=17, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    Unnamed(["RPG::MoveCommand(@code=18, @parameters=[])"])
    Unnamed(["RPG::MoveCommand(@code=15, @parameters=[3])"])
    ControlSwitches([3276, 3276, 0])
    ChangeItems([3381, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 72
Name = "EV072"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3278, 3278, 0])
    ChangeItems([307, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 73
Name = "EV073"

  Page 0
    ConditionalBranch([0, 3457, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["Miss, let me teach you the secret to making monsters your allies..."])
      ShowText(["...Nuo! Is that you, Luka!!"])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ugh..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["Let me teach you the secret to making monsters your allies..."])
      ShowText(["I said that, and I imparted the secret to you, didn't I?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["I never thought you would even make the Monster Lord your ally."])
      ShowText(["Truly, what an incredible child you are."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["Let me teach you the secret to making monsters your allies..."])
      ShowText(["I said that, and I imparted the secret to you, didn't I?"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Man>"])
      ShowText(["I never expected you to gather a group of fifteen heroes."])
      ShowText(["Truly, what an incredible child you are."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 74
Name = "EV074"

  Page 0
    ConditionalBranch([0, 3457, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Farmer's Wife>"])
      ShowText(["Oh, welcome back!"])
      ShowText(["You've become quite the beauty in the time I haven't seen you."])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ugh..."])
      ConditionalBranch([1, 1319, 0, 7, 1])
        ConditionalBranch([1, 1330, 0, 1, 2])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Farmer's Wife>"])
          ShowText(["By the way, could you do something about that sluggish imp?"])
          ShowText(["It's kind of sad that my friends are coming over."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Farmer's Wife>"])
      ShowText(["Oh, welcome back!"])
      ShowText(["As you can see, the village is managing somehow."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Farmer's Wife>"])
      ShowText(["Well, more than half of the crops are ruined..."])
      ShowText(["Is this the end for the proud vegetables of Iliasville?"])
      ConditionalBranch([1, 1319, 0, 7, 1])
        ConditionalBranch([1, 1330, 0, 1, 2])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Farmer's Wife>"])
          ShowText(["By the way, could you do something about that sluggish imp?"])
          ShowText(["It's kind of sad that my friends are coming over."])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Farmer's Wife>"])
      ShowText(["The malformed crops have completely disappeared."])
      ShowText(["You really did it, huh..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 75
Name = "EV075"

  Page 0
    ConditionalBranch([0, 3457, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Woman>"])
      ShowText(["Oh, is that you, Luka?"])
      ShowText(["They say heroes often cross-dress, but it suits you well."])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ugh..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Woman>"])
      ShowText(["I heard even Ilias was struck down by the chaos monster..."])
      ShowText(["Is there no hope left in this world anymore?"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Old Woman>"])
      ShowText(["I had completely given up..."])
      ShowText(["Luka, you continued to persevere without giving up, didn't you?"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 76
Name = "EV076"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Bard>"])
    ShowText(["What a timeless great river it is..."])
    ShowText(["This river has brought blessings to the people of the holy land, hasn't it?"])
    Empty([])

CommonEvent 77
Name = "EV077"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Swordsman>"])
    ShowText(["Oh, a well!"])
    ShowText(["Drinking the water here might grant some kind of blessing!"])
    Empty([])

CommonEvent 78
Name = "EV078"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3283, 3283, 0])
    ChangeItems([403, 0, 0, 1])
    Empty([])

  Page 1
    Empty([])

CommonEvent 79
Name = "EV079"

  Page 0
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ControlSwitches([3277, 3277, 0])
    ChangeGold([0, 0, 20000])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["You obtained 20,000\\G!"])
    Empty([])

  Page 1
    Empty([])

CommonEvent 80
Name = "EV080"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1399, 0, 1, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Priest>"])
        ShowText(["Oh, great hero Luka, what brings you to the Blue Sky Church?"])
        ShowText(["By the way, the high priest of the Ilias Temple is at the village chief's house."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1399, 0, 2, 1])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Priest>"])
        ShowText(["Oh, great hero Luka, what brings you to the Blue Sky Church?"])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["Oh, great hero Luka, you have returned safely!"])
      ShowText(["What brings you to the Blue Sky Church?"])
      Empty([])

    BranchEnd([])
    ShowChoices([["Pray", "Never mind"], 2])
    When([0, "お祈りをする"])
      ControlVariables([1002, 1002, 0, 0, 115])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["Then, let us pray to Lady Ilias."])
      ShowText(["...Hmm, I feel a connection of guidance in this place."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["If anything happens on your journey, you will be led back to this place."])
      ShowText(["May Ilias' blessing be upon you..."])
      Empty([])

    When([1, "用はない"])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Priest>"])
      ShowText(["May Ilias' blessing be upon you..."])
      Empty([])

    ChoicesEnd([])
    Empty([])

CommonEvent 81
Name = "EV081"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Hero>"])
    ShowText(["Oh, you! Wearing Luka cosplay in this holy place is forbidden――"])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Hero>"])
    ShowText(["...No, you're just a local boy."])
    ShowText(["You too should train and become like the great hero!"])
    Empty([])

CommonEvent 82
Name = "EV082"

  Page 0
    ConditionalBranch([0, 3457, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["Th-That outfit is..."])
      ShowText(["Is that kind of thing in style in town...?"])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Ugh..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["The people of this village are all strong..."])
      ShowText(["Other towns and villages are overflowing with despairing people."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["The reason the people here haven't lost hope is..."])
      ShowText(["It might be because they know you."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["You've given hope to the people of this village..."])
      ShowText(["And finally, you've brought hope to the entire world."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 83
Name = "EV083"

  Page 0
    ConditionalBranch([0, 3457, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["Hmm, who are you...?"])
      ShowText(["I feel like I've met you somewhere before..."])
      ShowTextAttributes(["ruka_fc4", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Aaaah..."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["In the heavenly realm, I am an unnamed fighter of Grand Noah."])
      ShowText(["In the monster realm, I'm just a thug from Monte Carlo..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["Here, I'll take this opportunity to become a top-notch warrior!"])
      ShowText(["First, I'll polish my skills in the southern 'Trial Cave.'"])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Warrior>"])
      ShowText(["You've become a world-renowned hero, but I..."])
      ShowText(["Uugh, I don't want to end my life as a boring warrior!"])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 84
Name = "EV084"

  Page 0
    ConditionalBranch([0, 3455, 1])
      ShowTextAttributes(["ruka_fc1", 0, 0, 2])
      ShowText(["\\n<Luka>"])
      ShowText(["Huh, the ghost of the medal king is not here..."])
      ShowText(["I wonder where he went?"])
      Empty([])

    Else([])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["The Medal King should have been in the castle of the Medal Queen..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 85
Name = "EV085"

  Page 0
    ConditionalBranch([0, 3457, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Village Girl>"])
      ShowText(["Oh, another unfamiliar woman in the party..."])
      ShowText(["This must be tough for Sonya too."])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 24, 2])
      ConditionalBranch([1, 1343, 0, 2, 2])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Village Girl>"])
        ShowText(["Welcome back, Luka. It seems you've gained quite a reputation..."])
        ShowText(["Hey, where's Sonya?"])
        ShowTextAttributes(["ruka_fc1", 0, 0, 2])
        ShowText(["\\n<Luka>"])
        ShowText(["She's currently taking a break."])
        ShowText(["I'll go pick her up in a little while."])
        ShowTextAttributes(["", 0, 0, 2])
        ShowText(["\\n<Village Girl>"])
        ShowText(["As expected, it's quite a tough adventure..."])
        ShowText(["Make sure to protect Sonya well."])
        Empty([])
      BranchEnd([])
      ConditionalBranch([1, 1343, 0, 3, 1])
        ConditionalBranch([0, 1525, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Village Girl>"])
          ShowText(["Welcome back, Luka. It seems you've made quite a name for yourself..."])
          ShowText(["Is Sonya doing well too?"])
          ShowTextAttributes(["sonia_fc1", 0, 0, 2])
          ShowText(["\\n<Sonya>"])
          ShowText(["Well, a lot has happened... but I'm fine now."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Village Girl>"])
          ShowText(["How's the progress... going?"])
          ShowTextAttributes(["sonia_fc1", 2, 0, 2])
          ShowText(["\\n<Sonya>"])
          ShowText(["I've shaken off a lot of things."])
          ShowText(["The maiden's battle is about to begin."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Village Girl>"])
          ShowText(["The opponent is the great hero who resonates throughout the world... Naturally, there must be many rivals."])
          ShowText(["Well then, who knows what will happen."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1841, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Village Girl>"])
          ShowText(["Welcome back, Luka. It seems you've gained quite a reputation..."])
          ShowText(["...Hey Sonya, what happened to that outfit?"])
          ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
          ShowText(["\\n<Sonya>"])
          ShowText(["Ah, I just became a disciple for a bit."])
          ShowText(["This mask is also me, so don't mind it."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Village Girl>"])
          ShowText(["Everything is a bit strange, but I won't pry."])
          ShowText(["So, how's the progress... going?"])
          ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
          ShowText(["\\n<Sonya>"])
          ShowText(["I've shaken off a lot of things."])
          ShowText(["The maiden's battle is about to begin."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Village Girl>"])
          ShowText(["The opponent is the great hero who resonates throughout the world... Naturally, there must be many rivals."])
          ShowText(["Well then, who knows what will happen."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1842, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Village Girl>"])
          ShowText(["Welcome back, Luka. It seems you've gained quite a reputation..."])
          ShowText(["...Hey Sonya, what happened to that outfit?"])
          ShowTextAttributes(["ex_sonia_fc2", 1, 0, 2])
          ShowText(["\\n<Sonya>"])
          ShowText(["Ah, I just became a disciple for a bit."])
          ShowText(["I'm not wearing the mask right now, but that mask is also me."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Village Girl>"])
          ShowText(["Everything is a bit strange, but I won't pry."])
          ShowText(["So, how's the progress... going?"])
          ShowTextAttributes(["ex_sonia_fc1", 1, 0, 2])
          ShowText(["\\n<Sonya>"])
          ShowText(["I've shaken off a lot of things."])
          ShowText(["The maiden's battle is about to begin."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Village Girl>"])
          ShowText(["The opponent is the great hero who resonates throughout the world... Naturally, there must be many rivals."])
          ShowText(["Well then, who knows what will happen."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1843, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Village Girl>"])
          ShowText(["Welcome back, Luka. It seems you've gained quite a reputation..."])
          ShowText(["...Hey Sonya, what happened to that outfit?"])
          ShowTextAttributes(["soniamazda_fc1", 0, 0, 2])
          ShowText(["\\n<Sonya Mazda>"])
          ShowText(["I just absorbed some Seraphim cells..."])
          ShowText(["So, I've reconstructed my body into a holy being."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Village Girl>"])
          ShowText(["It seems like it was quite a difficult journey..."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1844, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Village Girl>"])
          ShowText(["Welcome back, Luka. It seems you've gained quite a reputation..."])
          ShowText(["...Hey Sonya, what happened to that scandalous outfit?"])
          ShowTextAttributes(["soniamanyu_fc1", 0, 0, 2])
          ShowText(["\\n<Sonya Mainyu>"])
          ShowText(["I just absorbed some cells from the direct lineage of the Six Ancestors..."])
          ShowText(["So, I've reconstructed my body into a Monsterbeing."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Village Girl>"])
          ShowText(["It seems like it was quite a difficult journey..."])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1845, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Village Girl>"])
          ShowText(["Welcome back, Luka. It seems you've gained quite a reputation..."])
          ShowText(["...Hey Sonya, what happened to that outfit?"])
          ShowTextAttributes(["soniachaos_fc1", 0, 0, 2])
          ShowText(["\\n<Sonya Chaos>"])
          ShowText(["I've absorbed both holy and dark cells, causing a holy-Monsterreaction."])
          ShowText(["I reconstructed my body and became a transcendent being..."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Village Girl>"])
          ShowText(["Luka! You need to take responsibility, Luka!"])
          Empty([])
        BranchEnd([])
        ConditionalBranch([0, 1846, 0])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Village Girl>"])
          ShowText(["Welcome back, Luka. It seems you've gained quite a reputation..."])
          ShowText(["...Hey Sonya, what happened to that outfit?"])
          ShowTextAttributes(["ex_sonia_fc3", 0, 0, 2])
          ShowText(["\\n<EX Sonya>"])
          ShowText(["I am Sonya, and this mask is also Sonya..."])
          ShowText(["Both of them are me."])
          ShowTextAttributes(["", 0, 0, 2])
          ShowText(["\\n<Village Girl>"])
          ShowText(["Luka! You need to take responsibility, Luka!"])
          Empty([])
        BranchEnd([])
        Empty([])
      BranchEnd([])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Village Girl>"])
      ShowText(["In the song of the fifteen heroes, Sonya was also mentioned..."])
      ShowText(["The tragic love priestess Sonya... how unfortunate..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 86
Name = "EV086"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Beware of the poisonous swamp ahead."])
    Empty([])

CommonEvent 87
Name = "EV087"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Priest>"])
    ShowText(["Let's fill this water into our flasks and take it home."])
    ShowText(["It should have more benefits than any holy water."])
    Empty([])

CommonEvent 88
Name = "EV088"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["I stayed a night at the great hero's inn..."])
    ShowText(["I've learned the reason to become stronger."])
    Empty([])

CommonEvent 89
Name = "EV089"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Swordsman>"])
    ShowText(["Beyond here is the residential area of the villagers."])
    ShowText(["Please do not enter recklessly, as it would be a nuisance."])
    Empty([])

CommonEvent 90
Name = "EV090"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Adventurer>"])
    ShowText(["I'll take some of this soil back with me."])
    ShowText(["When I return, I'll grow flowers with this soil."])
    Empty([])

CommonEvent 91
Name = "EV091"

  Page 0
    ConditionalBranch([1, 1143, 0, 24, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Ah, Marie..."])
      ShowText(["Tonight too, with Marie... Hah... Hah..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["After all, the world is going to end..."])
      ShowText(["Until I die, with Marie-san... Hah, hah..."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 25, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Ah, Marie..."])
      ShowText(["Tonight too, with Marie... Hah... Hah..."])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Young Man>"])
      ShowText(["Finally, the world has become peaceful..."])
      ShowText(["Until I die, I'll be with Marie... huff huff..."])
      Empty([])

    BranchEnd([])
    Empty([])

CommonEvent 92
Name = "EV092"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Mage>"])
    ShowText(["I prayed at the Ilias Temple and went to the Cave of Beginnings..."])
    ShowText(["Um, what's next..."])
    Empty([])

CommonEvent 93
Name = "EV093"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Bard>"])
    ShowText(["The poetry is progressing..."])
    ShowText(["Let's compose a grand hero's poem while breathing in the air of this holy land!"])
    Empty([])

CommonEvent 94
Name = "EV094"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Female Swordsman>"])
    ShowText(["Great hero Luka-sama, please grant me your blessings..."])
    Empty([])

CommonEvent 95
Name = "EV095"

  Page 0
    ConditionalBranch([1, 1143, 0, 20, 2])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Hero>"])
      ShowText(["They say if you stay overnight at this inn, courage and power will well up inside you."])
      ShowText(["The beautiful monster innkeeper is the secret to its popularity."])
      Empty([])

    BranchEnd([])
    ConditionalBranch([1, 1143, 0, 21, 1])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["\\n<Traveling Hero>"])
      ShowText(["It seems the beautiful monster innkeeper set off on a journey with the great hero Luka-sama."])
      ShowText(["Ugh, I'm so envious..."])
      Empty([])

    BranchEnd([])
    Empty([])

  Page 1
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Female Swordsman>"])
    ShowText(["Finally, I've made it this far..."])
    ShowText(["As expected, the great hero's inn has a different aura."])
    Empty([])

CommonEvent 96
Name = "EV096"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Hero>"])
    ShowText(["Even though it's a holy place, it's an open-air church..."])
    ShowText(["It's quite different from San Ilia, isn't it?"])
    Empty([])

CommonEvent 97
Name = "EV097"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Female Swordsman>"])
    ShowText(["This is Iliasville! The birthplace of the great hero Luka!"])
    ShowText(["My excitement is through the roof~!!"])
    Empty([])

CommonEvent 98
Name = "EV098"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Hero>"])
    ShowText(["As a hero, one must visit this holy place at least once in their lifetime."])
    ShowText(["This will be a lifelong memory!"])
    Empty([])

CommonEvent 99
Name = "EV099"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Adventurer>"])
    ShowText(["There sure are a lot of people..."])
    ShowText(["I thought it would be a quieter place."])
    Empty([])

CommonEvent 100
Name = "EV100"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Holy Knight>"])
    ShowText(["Beyond here is a cemetery."])
    ShowText(["Outsiders shouldn't intrude here."])
    Empty([])

CommonEvent 101
Name = "EV101"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Warrior>"])
    ShowText(["The guards here don't seem very skilled..."])
    ShowText(["Is it really okay with those kinds of guards?"])
    Empty([])

CommonEvent 102
Name = "EV102"

  Page 0
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["\\n<Samurai>"])
    ShowText(["I wish to bask in the strength of the great hero Luka-sama!"])
    ShowText(["By the way, is there a shrine around?"])
    Empty([])

CommonEvent 103
Name = "EV103"

  Page 0
    Empty([])

CommonEvent 104
Name = "EV104"

  Page 0
    Empty([])

CommonEvent 105
Name = "EV105"

  Page 0
    Empty([])

CommonEvent 106
Name = "EV106"

  Page 0
    Empty([])

CommonEvent 107
Name = "EV107"

  Page 0
    ControlSelfSwitch(["A", 0])
    ShowTextAttributes(["ruka_fc4", 0, 0, 2])
    ShowText(["\\n<Luka>"])
    ShowText(["To return to the village in this outfit..."])
    ShowText(["Uugh, this is embarrassing..."])
    Empty([])

  Page 1
    Empty([])
